DEEPBURG / MULTI-PLATFORM APP DEVELOPMENT

One product.
Four contexts.

We develop apps that work together across devices. Business rules and data form their shared foundation. Views, input methods and device capabilities follow how people actually use the product.

Explore the architecture
THE ARCHITECTURE QUESTION

What should be shared, and what deserves its own design?

Shared components help keep changes coherent across platforms. Distinct implementations make sense where interaction, device capabilities or operation require them. Requirements, the team and maintenance needs determine the boundary.

Model the product

Terms, roles, data and states need a consistent meaning. A clear model connects the interface, services and existing systems.

Design for the platform

Documenting work on a phone calls for different input from reviewing it at a desk. Navigation, offline behavior and system integration follow that context.

Record the decision

We compare technical approaches against requirements and dependencies. Shared components, separate implementations and the reasons for each choice are documented.

FOUR USAGE CONTEXTS

Interaction starts with context.

Web

Overview, collaboration and directly accessible workspaces. Keyboard interaction, different screen sizes and supported browsers belong in the design.

iOS

Focused tasks on the move. Navigation, touch input and useful capabilities such as the camera form one understandable flow.

Android

Mobile use on the agreed devices and system versions. Layout, navigation and behavior with changing connectivity are planned for that selection.

Desktop

Comparing, editing and spending longer with the product. Keyboard input, windows, file exchange and appropriate information density support those tasks.

ILLUSTRATIVE DECISION RECORD

Shared rules. Distinct implementations.

An app needs sign-in, offline work and several release paths. This example shows possible boundaries between shared planning and platform-specific implementation.

Example architecture decisions
TOPICSHAREDPLATFORM-SPECIFIC
Identity

Roles, access rules and authorization by connected services

Sign-in flow, device storage and local authentication

Offline

Data meaning, pending changes and conflict rules

Local storage and permitted background execution

Release

Quality goals, supported versions and acceptance criteria

Web publication, store review and desktop distribution

A concept study with hypothetical requirements. Actual system boundaries are determined for the project.

ENGINEERING DECISIONS IN EVERYDAY USE

Built for everyday conditions.

People still need the product when a connection drops, several colleagues edit the same data or a connected system changes. Those situations belong in the design. The project agreement defines their implementation.

When the connection drops

Reading, saving locally and transferring changes are distinct tasks. We establish which must work offline, how pending changes stay visible and who resolves conflicts after synchronization.

When people work together

A role model defines who can read or change which data. The interface shows permitted actions; connected services check authorization for each request. Collaborative editing also needs rules for outdated data.

When existing systems are connected

Data contracts describe meaning, format and permitted changes. Reliable integration also needs defined error handling, version transitions and ownership. Migration and service outages belong in the plan.

When a release is due

The web, app stores and desktop distribution have distinct release paths. We define supported versions, signing and store accounts, acceptance criteria and the response to faulty releases. The timing and outcome of external store reviews remain outside our control.

FROM IDEA TO RELEASE

Critical decisions happen early.

01 / Product

We define key tasks, users and platforms. The result is a prioritized first scope with explicit open questions.

02 / System

Data flows, interfaces and security boundaries are established. Critical technical assumptions get a focused investigation.

03 / Delivery

Reviewable versions show progress and outstanding work. Agreed use cases and failure scenarios provide the basis for acceptance.

04 / Handover

Release paths, source code, accounts and operational responsibilities have clear owners. Further development and maintenance are prepared within the agreed scope.

What a useful proposal makes clear.

It names target platforms and supported versions, functional scope, acceptance criteria, release path, source and account ownership, maintenance and updates. The actual deliverables are agreed individually.

Choosing an implementation

Multi-platform or native?

Shared code is one architectural option. The choice depends on what the product must do, how it uses each device and who will maintain it.

When sharing is useful

Common business rules, similar workflows and coordinated changes across devices favour shared components. Platform-specific interfaces and integrations can still be implemented separately.

When a separate implementation is useful

Deep operating-system integration, specialised hardware or very different interaction patterns can justify native components or separate clients. The additional implementation and maintenance effort belongs in the comparison.

What we compare

  • Required device functions and supported versions
  • Offline behaviour, responsiveness and data volume
  • Accessibility and platform conventions
  • Release processes, team experience and long-term maintenance

The outcome can be a mixed architecture: shared product rules and services, with native components where the task benefits. We record the boundaries before implementation.

DEEPBURG DIGITAL SCIENCE / CONTACT

Which platform does your product need first?

Describe the task, the people who use the product and existing systems. Together, we can define a useful first scope.